A-to-Z Energy Load (Collector's Rare) [MZTM-EN024] Collector's Rare
| Set: | Maze of the Master |
| Card type: | Normal Trap |
| Rarity: | Collector's Rare |
When your opponent activates a card or effect: Draw cards equal to the number of Level 8 or higher LIGHT Machine Fusion Monsters you control. During your Standby Phase: You can banish this card from your GY; shuffle up to 6 of your banished LIGHT Machine monsters into the Deck, including a Union monster. You can only use each effect of "A-to-Z Energy Load" once per turn.
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A-to-Z Energy Load (Collector's Rare) [MZTM-EN024] Collector's Rare
A-to-Z Energy Load (Collector's Rare) [MZTM-EN024] Collector's Rare
| Set: | Maze of the Master |
| Card type: | Normal Trap |
| Rarity: | Collector's Rare |
When your opponent activates a card or effect: Draw cards equal to the number of Level 8 or higher LIGHT Machine Fusion Monsters you control. During your Standby Phase: You can banish this card from your GY; shuffle up to 6 of your banished LIGHT Machine monsters into the Deck, including a Union monster. You can only use each effect of "A-to-Z Energy Load" once per turn.
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Original: $3.69
-65%A-to-Z Energy Load (Collector's Rare) [MZTM-EN024] Collector's Rare—
$3.69
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Description
| Set: | Maze of the Master |
| Card type: | Normal Trap |
| Rarity: | Collector's Rare |
When your opponent activates a card or effect: Draw cards equal to the number of Level 8 or higher LIGHT Machine Fusion Monsters you control. During your Standby Phase: You can banish this card from your GY; shuffle up to 6 of your banished LIGHT Machine monsters into the Deck, including a Union monster. You can only use each effect of "A-to-Z Energy Load" once per turn.












