Mulcharmy Meowls [L26D-ENX13] Common
| Set: | Legendary Modern Decks 2026 |
| Card type: | Effect Monster |
| Rarity: | Common |
| Attack: | 100 |
| Defense: | 600 |
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
• Each time your opponent Special Summons a monster(s) from any GY(s) or banishment, immediately draw 1 card.
• Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
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Mulcharmy Meowls [L26D-ENX13] Common
Mulcharmy Meowls [L26D-ENX13] Common
| Set: | Legendary Modern Decks 2026 |
| Card type: | Effect Monster |
| Rarity: | Common |
| Attack: | 100 |
| Defense: | 600 |
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
• Each time your opponent Special Summons a monster(s) from any GY(s) or banishment, immediately draw 1 card.
• Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.
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Description
| Set: | Legendary Modern Decks 2026 |
| Card type: | Effect Monster |
| Rarity: | Common |
| Attack: | 100 |
| Defense: | 600 |
If you control no cards (Quick Effect): You can discard this card; apply these effects this turn.
• Each time your opponent Special Summons a monster(s) from any GY(s) or banishment, immediately draw 1 card.
• Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6.
You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.












