Silhouhatte Rabbit [CH02-EN048] Ultra Rare
| Set: | THE CHRONICLES DECK: Spirit Charmers |
| Card type: | Link/Effect Monster |
| Rarity: | Ultra Rare |
| Attack: | 1500 |
2 Effect Monsters
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.
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Silhouhatte Rabbit [CH02-EN048] Ultra Rare
Silhouhatte Rabbit [CH02-EN048] Ultra Rare
| Set: | THE CHRONICLES DECK: Spirit Charmers |
| Card type: | Link/Effect Monster |
| Rarity: | Ultra Rare |
| Attack: | 1500 |
2 Effect Monsters
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.
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-65%Silhouhatte Rabbit [CH02-EN048] Ultra Rare—
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Description
| Set: | THE CHRONICLES DECK: Spirit Charmers |
| Card type: | Link/Effect Monster |
| Rarity: | Ultra Rare |
| Attack: | 1500 |
2 Effect Monsters
If this card battles a monster, neither can be destroyed by that battle. You can only use each of the following effects of "Silhouhatte Rabbit" once per turn. If this card is Link Summoned: You can Set 1 Continuous Trap from your Deck with an effect that Special Summons itself as a monster, also this card cannot be used as Link Material this turn. If a card in the Spell & Trap Zone is Special Summoned to the Monster Zone (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.












